The grain is from the Film grain shaders. Red planet flickering is from Windowed mode in most every case. 1.12 was the last major release of Kerbal Space Program before the release of Kerbal Space Program 2. 1 An update for the Making History and Breaking Ground expansions were released alongside this major release. Ensure you are running in Fullscreen mode. navigation search Version 1.12, named On Final Approach, is a major update that released on June 24, 2021. But as I said, the last thing is personal preference and not a glitch in itselfĭo not run KSP in Borderless Window mode. I tried various settings in the enbsettings.ini but couldn't really fix it. the whole thing turns into a white & bleached-out blob. Lastly, I know this is reaching into aesthetics which are always personal preference but something inside the Bloom settings seems to be killing the "nice" lighting of the Sun. I've noticed several weird glitches / flicker events in conjunction with the EnvironmentalVisualEnhancements and Better Atmosphere package. Whe whole affair seems to be dependent on where the camera is in relation to the Sun. The whole of Mun / Minmus turns red as well. I noticed a weird glitch when in EVA or map view: Kerbins landmass turn an orangy-red at times. the whole display becomes quite grainy, which is an issue for reading the glass cockpits provided with RasterPropMonitor Maybe these can be addressed at some time in the future so I thought I'd share: After one day of fun though, I uninstalled it again due to a few glitches and observations. This version contains the GEM-FX core for a brilliant new shader package, on. This is really nice, it gave me a whole new experience in KSP. BlueHarvest ENB Series +GEM-FX is a shader sweet for DX9 games, in this case KSP. These files are enbseries.ini, SweetFX_settings.txt, and GEM_settings.txt Be careful and read documentation where available. It was never implemented due to bugs related to terrain glitches. 1 It was rich in hilly terrain and had extensive canyons. On some computers, settings may need to be tweaked. Harvest was an unimplemented planet located 60 degrees trailing Kerbin in the same orbit. NOTE: You can change palettes while in gameplay! This is convenient for setting your mood on other planets. In order for this plugin to work, your Antialiasing and Antistropic Filtering must be turned off.ġ) Head over to ENB Dev and download ENB Series Generic: Ģ) Extract the "d3d9.dll" ENB Plugin from the "Wrapper" folder in the generic ENB download to your KSP_win folder with your KSP.exe, or wherever you have installed it.ģ) Extract the contents of the "INSTALLATION FILES" in your BlueHarvest download into your KSP_win folder with your KSP.exe, or wherever you have insalled it.Ĥ Optional) Pick a palette from the "OPTIONAL PALLETTES" folder and replace the "enbpalette.bmp" in your KSP_win folder with your KSP.exe, or wherever you have installed it.ĥ) Ensure KSP is not in Borderless Windowed mode and only in Fullscreen! Than, simply enjoy!
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